| | World of Warcraft PTR Patch 3.2 | |
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imzra Officer

Posts: 411 Join date: 2008-04-14 Location: batcave
 | Subject: Re: World of Warcraft PTR Patch 3.2 Wed Jun 24, 2009 8:23 pm | |
| seriously sed u have stop to take everything i say seriously like seriously |
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Sederinn

Posts: 99 Join date: 2009-01-08 Location: Los Angeles
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Boobsie Officer

Posts: 756 Join date: 2008-03-17
 | Subject: Re: World of Warcraft PTR Patch 3.2 Thu Jun 25, 2009 7:59 am | |
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O no, i see a way of making a lot of money with this easily on raid pugs.
/roll /win /wts 400gold /trade /leaveraid_________________  80 DK | 80 Lock | 80 Warrior | 80 Priest | 80 Paladin | 80 Mage | 80 Hunter | 45 Rogue | 35 Shammy | ? Druid |
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Valdr Officer

Posts: 954 Join date: 2008-03-14
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Boobsie Officer

Posts: 756 Join date: 2008-03-17
 | Subject: Re: World of Warcraft PTR Patch 3.2 Mon Jun 29, 2009 2:46 pm | |
| err.. i think maybe its per stack, not per prospect. 1 prospect = 5 ores, 1 stack = 20 ores, which is a bit of difference i think. 20 titanium ore for 1 epic gem, which works out to be about 400G-600G per gem, sounds about right. _________________  80 DK | 80 Lock | 80 Warrior | 80 Priest | 80 Paladin | 80 Mage | 80 Hunter | 45 Rogue | 35 Shammy | ? Druid |
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izzia Officer

Posts: 592 Join date: 2008-03-28
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Zouk Officer

Posts: 188 Join date: 2008-03-14 Location: Lala land
 | Subject: Re: World of Warcraft PTR Patch 3.2 Tue Jun 30, 2009 9:23 pm | |
| You can tell, as a mage i'm soooo looking forward to 3.2 Might as well quit now, not much to look forward to is there... |
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izzia Officer

Posts: 592 Join date: 2008-03-28
 | Subject: Re: World of Warcraft PTR Patch 3.2 Tue Jun 30, 2009 10:07 pm | |
| | Zouk wrote: | You can tell, as a mage i'm soooo looking forward to 3.2
Might as well quit now, not much to look forward to is there... |
moar mage nerf?
Last edited by izzia on Tue Jun 30, 2009 10:32 pm; edited 1 time in total |
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Symitri

Posts: 673 Join date: 2009-01-02 Age: 22
 | Subject: Re: World of Warcraft PTR Patch 3.2 Tue Jun 30, 2009 10:26 pm | |
| I've been looking forward to a faction/race change for a while, it's funny its coming up now. As Nau was saying in the other thread, the changes coming up seem to be with the express intent of reeling in more cash. But, with that said, the changes they're making to an engineering are fairly decent and they don't 'need' to do that but they are anyway. We'll see when it actually releases, but I wouldn't necessarily expect any sweeping changes to any more classes until WoW reaches the end of its life span. Or else you're just getting your hopes up  _________________ Stand for something, Or you'll fall for anything - Skindred
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Boobsie Officer

Posts: 756 Join date: 2008-03-17
 | Subject: Re: World of Warcraft PTR Patch 3.2 Wed Jul 01, 2009 10:33 am | |
| | Zouk wrote: | You can tell, as a mage i'm soooo looking forward to 3.2
Might as well quit now, not much to look forward to is there... |
Im actually looking forward to 4.0, when they introduce a new class, and stop messing around with the DK class, and finally have a new classs where every PVPer QQs about. I dont trust EJ for DKs anymore, haha, not accurate.
Btw bro, I thought 3.2, Mage gets a buff, albeit small one.
I don't see much wrong about the mage class, the ONLY main thing I hate was the fact that Mana Gem and healthstone share same CD, other than that, which they have at least acknowledge that as something they are looking into . Which is funny though, because now my health pots are on my mage more than my other classes .
Also, I hope the invisibility spell would be like before, where it is close to the rogue's vanish, and can actually get u out of combat. hehehe._________________  80 DK | 80 Lock | 80 Warrior | 80 Priest | 80 Paladin | 80 Mage | 80 Hunter | 45 Rogue | 35 Shammy | ? Druid |
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Naushan Officer

Posts: 1074 Join date: 2008-03-16 Location: Singapore
 | Subject: Re: World of Warcraft PTR Patch 3.2 Wed Jul 01, 2009 10:47 am | |
| Gimme Far Seer as next hero class! _________________ You no take candle!    |
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Zouk Officer

Posts: 188 Join date: 2008-03-14 Location: Lala land
 | Subject: Re: World of Warcraft PTR Patch 3.2 Wed Jul 01, 2009 8:58 pm | |
| Ooooh, wait let me think ........we get 1% extra mana back on crit, thats like, so uber  On more melee inclined fights, why we we so heavily taxed? while SP and locks are unaffected? Why do we still have 3 sec casts? - inst it bad enough that our main nuke has travel time, as well as a 3 sec cast?Why is scorch so useful as a raid debuff?  which takes 6 secs too stack w/o glyph... Why is evocation such a "come and hit me i am defenseless and cant move" spell? and the CD on it? pffft Why even bother to AOE, with mind sear and FoK!! This is just PVE (there are a few more, but this is what comes to mind atm). In PVP, ret pallies 2 shot us  ............... DK's do thier click and pull and place a guzillion dotz on you, then whack your dead  ........locks dot you up and fear you into submission  ........rogues have thier stun, stun, stun, dead moves, if that fails and you get them to 5% they use thier "i win button" (CoS)  Its no wonder the number of mages is declining.  |
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shironeko

Posts: 309 Join date: 2008-04-15
 | Subject: Re: World of Warcraft PTR Patch 3.2 Wed Jul 01, 2009 11:04 pm | |
| -pat Zouke- You know, I agree with you on a lot of the points. Especially the 3 sec cast thing. & the travel time for the spell. I mean like WTF?! But personally, it's about sticking by that class, no matter what the nerfs are, because it's about the gameplay. (I'm sticking by my pally & my mage. & yes, I get damn annoyed when I get pwned on my mage in PVP, but it's not how many times I die, it's how many people I KILL! Muahahaha!) Hang in there Zouke! I'm cheering for you! _________________ "Keep in mind that it's important to set goals so you feel appropriately pathetic when you fail to achieve them." - The Onion. zomgnekomewmewmew!
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Valdr Officer

Posts: 954 Join date: 2008-03-14
 | Subject: Re: World of Warcraft PTR Patch 3.2 Fri Jul 17, 2009 9:51 am | |
| No more DW Devastate spam... Devastate: Weapon damage and bonus per Sunder Armor on the target increased by 100%. "The other part of the change that I suppose hasn't been data-mined is that Devastate requires a shield. We hope there is very little interest in an Arms or Fury warrior doing dps with a shield equipped, while we're thrilled if Prot warriors dps with a shield. But, we'll see what crazy builds clever players come up with.  " -GC _________________  |
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Symitri

Posts: 673 Join date: 2009-01-02 Age: 22
 | Subject: Re: World of Warcraft PTR Patch 3.2 Fri Jul 17, 2009 10:34 am | |
|  You know, back in TBC, with the right group composition in a 10 man, I could outdps people in t5 gear with DW devastate. The problem with devastate with a shield "dpsing" is you can't generate enough rage to maintain a solid rotation without taking damage even in DPS gear, and if you're taking damage you're tanking. I suppose you could intervene the real tank and risk taking a hit every so often, though if you're wearing DPS gear, that never ends well (I remember intervening the tank on Prince back in Kara, ouch). But we'll see, especially since they nerfed our mini-shield dps trinket  100% devastate damage means a slower weapon might be utilised better, time to steal them from our rogues! _________________ Stand for something, Or you'll fall for anything - Skindred
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| | World of Warcraft PTR Patch 3.2 | |
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