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 Leaked! 3.1 patch notes

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Valdr
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PostSubject: Leaked! 3.1 patch notes   Sun Feb 01, 2009 1:23 pm

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Naushan
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PostSubject: Re: Leaked! 3.1 patch notes   Sun Feb 01, 2009 3:30 pm

Potency Rating: Haste Rating, Armor Penetration Rating and Spell Penetration have been merged into a single stat. Each percent of Potency will decrease the enemy's spell resistances and armor; it will also increase the player's cast speed and melee attack speed.

More 'consolidation' and simplification by Blizzard = more redundant recipes (eg gems, pots etc). Meh. Never liked this kind of change. Theorycrafters who love crunching numbers with 10000 variables (see above poster) will prolly be sad. Heheh
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http://www.wowarmory.com/character-sheet.xml?r=Nagrand&n=Naushan
izzia
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PostSubject: Re: Leaked! 3.1 patch notes   Sun Feb 01, 2009 10:48 pm

Priest: Devouring Plague will no longer be spread by Pestilence.

Oh no!!!!!!


Priest: Fixed a bug where Guardian Spirit will sometimes fail to prevent a killing blow.


WTF!!!!
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Symitri

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PostSubject: Re: Leaked! 3.1 patch notes   Mon Feb 02, 2009 4:10 pm

It's been mentioned on MMO-Champion that these notes are fake. They're put together as a list of things blues have said in the past few months. Kind of a let down since some of the changes actually looked ok :p

If they were true though,

Quote :
- Warbringer: Reduces the rage cost of your Charge, Intercept and Intervene abilities by 100%.
Would make me hate playing prot Sad In-combat charge makes tanking bearable.
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Aeriagloris

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PostSubject: Re: Leaked! 3.1 patch notes   Mon Feb 02, 2009 5:00 pm

i like the strength buff.. it is just too OP Laughing
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Arielyn



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PostSubject: Re: Leaked! 3.1 patch notes   Tue Feb 03, 2009 3:11 am

[/color]Priest: Fixed a bug where Guardian Spirit will sometimes fail to prevent a killing blow.[/color]

WTF!!!![/quote]

This to me is the clearest sign that these patch notes are fake. GC has given an update regarding hotfixing this bug:

http://forums.worldofwarcraft.com/thread.html?topicId=14697593701&sid=1&pageNo=4#76


"Update: the problem does seem to be related to a second hit killing the target before the GS heal can actually kick in. We should be hotfixing in a solution soon." - Ghostcrawler
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Gallowyn
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PostSubject: Re: Leaked! 3.1 patch notes   Tue Feb 03, 2009 8:46 am

I wonder if this "bug" is latency-related. It sounds similar to the problem that many rogues have with getting hit out of stealth right after popping Vanish.
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Valdr
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PostSubject: Re: Leaked! 3.1 patch notes   Tue Feb 03, 2009 9:57 am

The Vanish bug was reported in vanilla wow and has never been fixed 100%. Instead they took away our swirly ball.

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Gallowyn
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PostSubject: Re: Leaked! 3.1 patch notes   Tue Feb 03, 2009 10:04 am

Yeah. I think there was a Blue response some time ago stating that the Vanish "bug" is probably due to latency, which means it will not be fixed. That's why I wonder if it's the same with Guardian Spirit and whether it's possible to get a fix for both abilities.

WTB Swirly Ball!
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Symitri

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PostSubject: Re: Leaked! 3.1 patch notes   Tue Feb 03, 2009 11:35 am

The difference is that GS worked pre-3.08 and Vanish never has.

With that said, in the few months I played my rogue, I never had a problem with vanish so long as the mob wasn't directly attacking me and/or it didn't have a fast attack speed if it was.

/stopattack /cast vanish Worked brilliantly as a macro :p
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Gallowyn
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PostSubject: Re: Leaked! 3.1 patch notes   Tue Feb 03, 2009 1:40 pm

Sadly, the macro does not prevent others from hitting you out of Vanish. It has happened to me many times before and just struck again yesterday when I was doing dailies before the raid.
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