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 3.1 Upcoming class changes, Part 1 Priest/Rogue/Shaman

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Talulah

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Age : 51
Location : Osaka Japan

PostSubject: 3.1 Upcoming class changes, Part 1 Priest/Rogue/Shaman   Thu Feb 05, 2009 12:32 pm

http://blue.mmo-champion.com/1/14910002204-upcoming-class-change-highlights-part-1.html

PRIEST

Divine Spirit – this spell is now a core ability available to all priests.

Discipline has access to a new talent, Power Word: Barrier. (Think of it as Power Word: Shield for your whole group).

Several area of effect (AOE) heal spells have been improved: Prayer of Healing can be cast on any groups in your raid party. Holy Nova’s mana cost has been reduced. Circle of Healing now heals for more.

Shadow priest PvP survivability has been improved: Shadow Form now reduces magic as well as physical damage. Dispersion now removes snares.

Penance – this spell can now be targeted on the priest.

Serendipity – this talent now reduces the cast time of Greater Heal and Prayer of Healing when Binding Heal or Flash Heal are cast.

We are also working to give Holy additional PvP utility.


ROGUE
Hunger for Blood – instead of a self-buff, this ability can only be used when there is a bleed effect on the target. However, it has no stacks and grants a 15% damage bonus.

Adrenaline Rush – the cooldown on this ability has been lowered.

Lightning Reflexes – reduced to 3 ranks. In addition to 2/4/6% dodge, this talent now also grants 4/7/10% passive melee haste.

Killing Spree – while this ability is active, the rogue does 20% additional damage.

Savage Combat – now causes 2/4% physical damage done.

Mace Specialization – this talent now grants haste in addition to armor penetration.



SHAMAN
Chain Lightning – now jumps to 4 targets but does less damage. We wanted to make the distinction between Lightning Bolt and Chain Lightning more clear.

Storm, Earth and Fire – this talent now increases all damage done by Flame Shock, not just periodic damage.

Spirit Weapons – now reduces all threat, not just melee threat.

Unleashed Rage – reduced to 2 ranks, now also increases your critical strike chance with melee attacks by 1/2%.

Totem streamlining: The Mana Spring and Healing Stream Totems have been combined. The Disease Cleansing and Poison Cleansing Totems have been combined.

We are also working on giving Enhancement and Elemental more PvP utility.

COMING SOON
Warlock
Druid
Hunter
Death Knight
Mage
Paladin
Warrior


Last edited by Talulah on Fri Feb 06, 2009 10:42 am; edited 1 time in total
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Talulah

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Age : 51
Location : Osaka Japan

PostSubject: Re: 3.1 Upcoming class changes, Part 1 Priest/Rogue/Shaman   Thu Feb 05, 2009 12:45 pm

PRIEST
Divine Spirit – this spell is now a core ability available to all priests.
FINALLY

Discipline has access to a new talent, Power Word: Barrier. (Think of it as Power Word: Shield for your whole group).
Wow! I mean seriously. WOW!

Several area of effect (AOE) heal spells have been improved: Prayer of Healing can be cast on any groups in your raid party. Holy Nova’s mana cost has been reduced. Circle of Healing now heals for more.
Boy, is this gonna make playing a healing priest more interesting.


ROGUE
Mace Specialization – this talent now grants haste in addition to armor penetration.
YOU NO TAKE MY SLOW MACES!!!!


SHAMAN .
Spirit Weapons – now reduces all threat, not just melee threat.
ABOUT FKN TIME!

Unleashed Rage – reduced to 2 ranks, now also increases your critical strike chance with melee attacks by 1/2%.
YAY! About fkn time for this too. Their excuse for why dk ability was so much better yet ours cost more was "Changing it would give Enh Shaman more free talent points therefore making them more powerful" had to be one of the lamest excuses ever.

Totem streamlining: The Mana Spring and Healing Stream Totems have been combined. The Disease Cleansing and Poison Cleansing Totems have been combined.
NICE!
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Nefance

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PostSubject: Re: 3.1 Upcoming class changes, Part 1 Priest/Rogue/Shaman   Thu Feb 05, 2009 3:59 pm

Quote :
ROGUE
Mace Specialization – this talent now grants haste in addition to armor penetration.
YOU NO TAKE MY SLOW MACES!!!!


SHAMAN .
Spirit Weapons – now reduces all threat, not just melee threat.
ABOUT FKN TIME!

haha... i still remember you complaining about all these since you started playing Enh. Shaman! Especially the threat bit... *on vent* "Jay ur threat... Jay ur threat..."
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Arielyn



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PostSubject: Re: 3.1 Upcoming class changes, Part 1 Priest/Rogue/Shaman   Thu Feb 05, 2009 8:32 pm

Talulah wrote:
PRIEST
Divine Spirit – this spell is now a core ability available to all priests.
FINALLY

Yeah. Spirit is still only 40% as powerful a regen mechanic as it was at lvl 70, but now we don't have to spec so deep into Disc to get it. No mention of Improved Divine Spirit and whether it still gets over-written by totems.

Talulah wrote:

Discipline has access to a new talent, Power Word: Barrier. (Think of it as Power Word: Shield for your whole group).
Wow! I mean seriously. WOW!

Yeah, it sounds really nice. I'm cautiously optimistic, however. Much depends on the numbers, and whether it stacks with Power Word: Shield and Divine Aegis. I hope it has a cool graphic.

Talulah wrote:
Several area of effect (AOE) heal spells have been improved: Prayer of Healing can be cast on any groups in your raid party. Holy Nova’s mana cost has been reduced. Circle of Healing now heals for more.
Boy, is this gonna make playing a healing priest more interesting.

Definitely. Holy Nova is still weak, though. Party-only and a small radius around the priest.


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Boobsie
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PostSubject: Re: 3.1 Upcoming class changes, Part 1 Priest/Rogue/Shaman   Fri Feb 06, 2009 12:08 pm

Clear buffs in all 3 classes here.

Woots...!
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