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 3.0.9 PTR Patch Notes

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Gallowyn
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PostSubject: 3.0.9 PTR Patch Notes   Tue Feb 10, 2009 12:44 am

http://www.mmo-champion.com/index.php?topic=38466.0

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World of Warcraft Client Patch 3.0.9

The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

Druid (Skills List / Talent + Glyph Calc.)

* Ferocious Bite: This ability now only uses up to 30 energy in addition to its base cost.


Hunter (Skills List / Talent + Glyph Calc.)

* Kindred Spirits (Beast Mastery): This talent now grants 20% pet damage at max rank.
* Serpent’s Swiftness (Beast Mastery): This talent now grants 20% pet attack speed at max rank.


Pets

* Lava Breath now reduces the target's casting speed by 25%, down from 50%.
* Poison Spit now reduces the target's casting speed by 25%, down from 50%.


Mage (Skills List / Talent + Glyph Calc.)

* Arcane Power now increases damage and mana cost by 10%, cooldown reduced to 1 minute. (Note: The spell is actually different in game and increases damage and mana costs by 20% with a 2 minutes cooldown. However it would probably be better to wait until servers are online to confirm that.)
* Arcane Power and Presence of Mind now share a category cooldown. Arcane Power causes a 15 second cooldown. Presence of Mind, once consumed, causes a 1.5 second cooldown.
* Arcane Flows now reduces the cooldown of Presence of Mind, Arcane Power and Invisibility by 15/30%.
* Presence of Mind: The cooldown has been reduced to 2 minutes, (down from 3.)
* Slow (Arcane): now increases cast time by 30%, down from 60%.


Glyphs

* Glyph of Arcane Missiles -- Increases the critical strike damage bonus of Arcane Missiles by 25%. (Old - Increases the range of Arcane Missiles by 5 yards.)
* Glyph of Mana Gem -- Increases the mana recieved from using a mana gem by 40%. (Up from 10%)
* Glyph of Arcane Blast -- Increases the damage from your Arcane Blast buff by 3%. (Down from 5%)


Paladin (Skills List / Talent + Glyph Calc.)

* The duration on all Seals has been increased to 30 minutes and can no longer dispelled.
* Divine Plea: The amount healed by your spells is reduced by 50% (up from 20%) but the effect can no longer be dispelled.
* Sanctified Seals: This talent no longer affects dispel resistance, but continues to affect crit chance.


Glyphs

* Glyph of Holy Light -- Your Holy Light grants 10% of its heal amount to up to 5 friendly targets within 8 yards of the initial target. (Down from 20 yards, Tooltip text fix, was already hotfixed to 8 yards in game)
* Glyph of Seal of Righteousness -- Increases the damage done by Seal of Righteousness by 10%. (Old - Reduces the cost of your Judgement spells by 10% while Seal of Righteousness is active.)


Priest (Skills List / Talent + Glyph Calc.)

* Inner Fire duration has been increased to 30 minutes and can no longer dispelled.


Rogue (Skills List / Talent + Glyph Calc.)

* Hunger for Blood (Assassination): Now increases damage 5% per stack, (up from 3%.)
* Mind Numbing Poison now reduces cast time by 30%, down from 60%.
* Mutilate damage will now do 20% increased damage against poisoned targets, down from 50%.
* Slice and Dice: This ability now increases melee attack speed by 40%, up from 30%.


Shaman (Skills List / Talent + Glyph Calc.)
Glyphs

* Glyph of Windfury Weapon -- Increases the chance per swing for Windfury Weapon to trigger by 2%. (Down from 5%)


Warlock (Skills List / Talent + Glyph Calc.)

* Curse of Tongues: Now increases the casting time of all spells by 25% (Rank 1) and 30% (Rank 2), down from 50% and 60%.


Dungeons and Raids
The Obsidian Sanctum
Changed the color of the fissure in the Obsidian Sanctum to be more visually distinct.

User Interface

* The “GM wishes to speak with you” alert/button, at the top of the screen, has been changed so that addons do not obscure it.
* A clickable chat message has been added that duplicates the GM alert/button.
* When a GM wishes to speak with you the Help Request minibar button will glow.
* For additional notes on Lua and XML changes please visit the UI & Macros forum .


Bug Fixes

* Fixed an issue where players using nVidia 3D glasses were unable to see spell cooldowns.
* Fixed a software mouse cursor bug that was causing the mouse curser to disappear from view when over certain UI elements.
* Fixed a player movement error in which other players were appearing to move erratically when traveling beside them.
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Boobsie
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PostSubject: Re: 3.0.9 PTR Patch Notes   Tue Feb 10, 2009 9:03 am

Seems more like an incremental patch (to avoid a huge file when 3.1 hits).

Small Buff for arcane Mages.
Significant Buff for Rogues.
Small Nerf for Enh Shamies.
As expected nerf for Holy Pallies.
Indifference to Locks (cos no lock PVP anyway).
Apparent buffs to BM hunters (but nowhere pre 3.08).
No changes to rest.

Nothing interesting. Move along. Razz
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Gallowyn
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PostSubject: Re: 3.0.9 PTR Patch Notes   Tue Feb 10, 2009 9:13 am

It's a buff to rogue DPS but it doesn't really help (and in fact worsens) some of the problems that Assassination Rogues have. The penalty for letting SnD and HfB drop is now even worse - and sometimes that is beyond your control (e.g. getting webbed for too long during Maexxna). GC has previously said that they don't want any single talent (not even a 51-pt) to contribute too much to DPS but it looks like HfB is going that way. Worst part is, HfB is pretty boring (regardless of how effective it may be in terms of straight-up DPS increase) - Aldriana summarises this well in http://elitistjerks.com/1094993-post210.html.

Seems like a short-term solution to me but hopefully they'll reconsider the rogue mechanics in the longer term.
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Arielyn



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PostSubject: Re: 3.0.9 PTR Patch Notes   Tue Feb 10, 2009 12:03 pm

Gallowyn wrote:
http://www.mmo-champion.com/index.php?topic=38466.0

Quote :



Priest (Skills List / Talent + Glyph Calc.)

* Inner Fire duration has been increased to 30 minutes and can no longer dispelled.



Nothing said about Inner Fire charges, so I assume they will still be there. So ... meh.
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Gallowyn
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PostSubject: Re: 3.0.9 PTR Patch Notes   Tue Feb 10, 2009 1:15 pm

Arielyn wrote:
Nothing said about Inner Fire charges, so I assume they will still be there. So ... meh.

Sounds like the change they made to rogue poisons previously, dropping the concept of a limited number of charges for a fixed duration. Good luck!
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Arielyn



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PostSubject: Re: 3.0.9 PTR Patch Notes   Tue Feb 10, 2009 2:48 pm

Gallowyn wrote:
Arielyn wrote:
Nothing said about Inner Fire charges, so I assume they will still be there. So ... meh.

Sounds like the change they made to rogue poisons previously, dropping the concept of a limited number of charges for a fixed duration. Good luck!

If they are doing away with the charges, they would have mentioned it in the patch notes. The undispellable part is useless to me as I don't PvP.
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Symitri

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PostSubject: Re: 3.0.9 PTR Patch Notes   Tue Feb 10, 2009 4:20 pm

WTB 30 Minute Shouts, my warrior is getting larangytis in raids.
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Gallowyn
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PostSubject: Re: 3.0.9 PTR Patch Notes   Tue Feb 10, 2009 4:59 pm

Meanwhile, Assassination Rogues like myself will continue to enjoy pressing the HfB keybind every 30 secs for the entire raid night. We can't even rest in between pulls as we have to keep it at 3 stacks - and let's face it, we never know when our tanks will pull.
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Symitri

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PostSubject: Re: 3.0.9 PTR Patch Notes   Tue Feb 10, 2009 11:17 pm

Now you know how fury warriors pre-3.0 felt with rampage, except you couldn't refresh it outside of combat, it costed rage and you could only refresh it right after a crit, meanwhile making sure your awesome two minute shouts were up, sunders were being done, demoralising shout was up and you had WW + BT on cooldown.

You young whippersnappers have it easy!
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imzra
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PostSubject: Re: 3.0.9 PTR Patch Notes   Wed Feb 11, 2009 1:07 am

seal button will be removed from pally casting bar !!
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Gallowyn
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PostSubject: Re: 3.0.9 PTR Patch Notes   Wed Feb 11, 2009 8:28 am

Symitri wrote:
Now you know how fury warriors pre-3.0 felt with rampage, except you couldn't refresh it outside of combat, it costed rage and you could only refresh it right after a crit, meanwhile making sure your awesome two minute shouts were up, sunders were being done, demoralising shout was up and you had WW + BT on cooldown.

You young whippersnappers have it easy!

Yep. Blizzard even went on record saying that Rampage had a poor mechanic that frustrated players, so they changed it. Oh, and gave it to Rogues as a 51pt talent.

Consider the proposed revision to HfB in 3.1.0 - now I won't be able to refresh HfB at will, I'll have to tab around for a bleeding target first.
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Nefance

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PostSubject: Re: 3.0.9 PTR Patch Notes   Thu Feb 12, 2009 6:05 pm

meh.. not even a buff for a mage... in fact its a bunch of nerfs... how gay..
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