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cadder



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PostSubject: Re: Dragon Age: Origins   Wed Nov 11, 2009 12:27 am

lol, im a danish elf rogue!
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Orthedos



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PostSubject: Re: Dragon Age: Origins   Wed Nov 11, 2009 11:10 am

Actually I have issues playing any other classes. The only easy way to play is to make a healer. Let the NPC joining members do the tanking and range, and my avatar healing them.
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Symitri

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PostSubject: Re: Dragon Age: Origins   Wed Nov 11, 2009 2:24 pm

My first character who completed the main story was a Dalish Rogue, for single target DPS it went quite easy. So long as you pick up the companion Wynn (or whatever her name is), her healing makes playing a DPS/Tank class easier. I'm currently going through as a mage hybrid of Blood Mage/Spirit Healer and its a breeze. More button pressing than the rogue though.

Whereas I think BG was based on its own lore, Dragon's Age makes use of an already preconcieved world from a series of novels (I think). It feels very cliche as an entire premise, and you'll swear at points that you're playing a LOTR game.

Except, unlike LOTR games, it doesn't suck.

With that said, the way the characters play off each other in dialogue is great, and how bringing different characters to different events unlocks different pathways. I didn't even realise this until doing my second playthrough with a different group comp Razz

I never really got into Baldur's Gate (hides), but I went on a +10 hour Dragon Age binge so make of that what you want. My only real complaint is how you can't exit maps without using a gate (for the most part). So long as you've killed every hostile, i don't see why we shouldn't be able to. Also... Helmets look ghastly. My fashion sense tingles. I wish they had included more bars, though you only really need more bars as a mage.
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imzra
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PostSubject: Re: Dragon Age: Origins   Wed Nov 11, 2009 4:35 pm

daph bought me an x-box recently

borderlands: finished lilith all the way on my 2nd playthrough. the game reminds me of diablo, enjoyment of the loot is very gratifying. also playing on a huge ass plasma tv with ciggies is da bomb

fallout 3: 2nd game i ever played on the xbox after GTA4, think i spent more than 2 weeks to get all the achivements. pretty much played it till wee hours in the morning. by far one of the best game ive ever played. also i think in fallout 3 stealth is too OP.

dragon age O: gonna start soon after i finished my mass effect playthrough as paragon since in ME2 you can load your save game from ME1 and continue the storyline. renegade is too much fun and man those tight bodysuits on ash and liara....
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Symitri

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PostSubject: Re: Dragon Age: Origins   Wed Nov 11, 2009 5:14 pm

Can't wait for Mass Effect 2. I still have my save games from 1, both Paragon and Renegade! Really love Bioware storytelling, need to try out Jade Empire when I can find a copy.

I didn't peg you for a Lilith type Imzy, not macho enough for you.

Fallout 3 was really good as well, the Point Lookout expansion had one of my favourite characters in a game as well. Wish they had made better use of Liam Neeson's voice acting, the father didn't get enough air time!
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Gallowyn
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PostSubject: Re: Dragon Age: Origins   Wed Nov 11, 2009 7:11 pm

What's not macho about Lilith? My Lilith is usually running into the thick of the enemy, dodging enemy bullets and blasting a path through with SMGs in order to reach and revive Shiro's Brick, who is most often seen crumpled over and bleeding into the dirt.

/vanish
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Symitri

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PostSubject: Re: Dragon Age: Origins   Wed Nov 11, 2009 8:06 pm

Not to mention getting her ass kicked by midgets who explode on her ass eh? Wink REVIVED YOU TWICE DUE TO THE EXACT SAME TYPE OF MOB EH EH
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Gallowyn
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PostSubject: Re: Dragon Age: Origins   Thu Nov 12, 2009 8:50 am

Exactly! Midgets-exploding-on-her-ass macho, that's what. Just wait till I get Phoenix, then I can become explode-nearby-barrels-spontaneously macho!
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Kren

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PostSubject: Re: Dragon Age: Origins   Thu Nov 12, 2009 12:00 pm

I don't have enough hard disk space to play this game =( Unless installing on external hard disk works...
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Symitri

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PostSubject: Re: Dragon Age: Origins   Thu Nov 12, 2009 2:21 pm



For those who fail Razz
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shironeko

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PostSubject: Re: Dragon Age: Origins   Thu Nov 12, 2009 8:58 pm

RIGHT! & WHO IS THE ONE RISKING LIFE & LIMB MELEEING THE MOBS SO SOMEONE CAN STAY SAFE?!
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http://technoneko.wordpress.com
Symitri

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PostSubject: Re: Dragon Age: Origins   Thu Nov 12, 2009 11:14 pm

You tell him Shiro, BESERK ON HIM IRL.
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Arielyn



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PostSubject: Re: Dragon Age: Origins   Tue Dec 08, 2009 11:29 am

For those who have played the human noble origin, this is how it should have ended, or begun ...

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Symitri

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PostSubject: Re: Dragon Age: Origins   Tue Dec 08, 2009 8:09 pm

Hahahaha win.

The human noble chain really got me wanting to kill that guy, they did a good job in making your family likeable.

The dwarf noble and city elf chains are probably the next best ones. Jowan annoys the living hell out of me the mage one.

My friend has currently dared me to try play through the game 'solo', leaving all party members at camp when i can. He's been doing it himself and has said that so long as you have a lot of potions, a lot of traps and a lot of poison bombs, it's just about doable as a rogue. Just leaving the starting area for my Dalish elf, so we'll see how it goes in practice.
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Arielyn



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PostSubject: Re: Dragon Age: Origins   Thu Dec 10, 2009 3:17 pm

I find the Dalish origin story to be the blandest and like the city elf one the best. I played as a female warrior and killed Vaughan without hesitation for violating Shianni and answered the elder when asked what had happened with : "The arl's family just got smaller."

In previous games, I liked having more companions as they served as pack mules as well. Here, it is shared inventory, but I like having them around anyway, to hear their banter. I try to switch companions around with each playthrough.

My first time beating the game was disappointing because of the bugs. I got Alistair and Anora to marry, but in the end, let him have the honour of killing the archdemon (turned down Morrigan's offer). But in the coronation, Anora still talked about Alistair as if he was still alive and the epilogue said they ruled together etc. I also distinctly remember I rescued the bethrothed of Soris (your cousin who was also getting married that same day) but in the end, the epliogue said he married a human he loved. WTH? He dumped his betrothed just because she was no longer chaste?!

I read that patch 1.02 introduced a bug with Rally in the Champion specialisation. You gain 10 defense each time you zone. Zone a few times and you have yourself an indestructable Man of Steel to cheese your way through soloing the game. Could be good or bad depending on whether you wanna cheat.
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Symitri

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PostSubject: Re: Dragon Age: Origins   Thu Dec 10, 2009 10:40 pm

Arielyn wrote:
My first time beating the game was disappointing because of the bugs. I got Alistair and Anora to marry, but in the end, let him have the honour of killing the archdemon (turned down Morrigan's offer). But in the coronation, Anora still talked about Alistair as if he was still alive and the epilogue said they ruled together etc. I also distinctly remember I rescued the bethrothed of Soris (your cousin who was also getting married that same day) but in the end, the epliogue said he married a human he loved. WTH? He dumped his betrothed just because she was no longer chaste?!

I can answer the Soris thing. I think she got taken away by the Tevinter slavers, I believe he mentions that. His wife isn't actually violated during the Vaughn scene, she tells you they were 'saving them for later'.

It's strange that you managed to get Alistair and Anora to marry. I remember doing the whole convince them it's a good idea, but then as soon as you get to the Loghain point, one of them goes into a hissy fit no matter which option you choose. Maybe I completley missed it 3 times over but I've yet to find a way of placating both.

I guess I'm lucky I didn't run into any outstanding bugs. Shale's model bugs out during the post-coronation but that's it for me Razz I hear the console cheats have the potential to bug out the game or if you use the toolset, so if you did either it's possible that may have been the issue. May just be a city elf issue, I haven't completed that chain all the way to the end yet.
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Arielyn



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PostSubject: Re: Dragon Age: Origins   Thu Dec 10, 2009 10:48 pm

Ok, here's the lowdown:

If you want to spare Loghain, you need to "harden" Alistair. If you don't, he leaves your party and the Grey Wardens right there and never marries Anora. If you "hardened" him, he'd still leave your party, but he'll stay for the wedding and would rule harmoniously with her.

If you wish to kill Loghain, you must be the one who does it. Anora will not marry the one who kills her father.
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imzra
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PostSubject: Re: Dragon Age: Origins   Fri Dec 11, 2009 12:50 am

my run down with DAO is pretty long, took me like a week plus to actually finish a storyline.

1st run i played warrior on normal, deleted the guy at lvl 10, tanking sucks due to me being pampered with boobs dps, everytime a mob lives for 5sec or more i get annoyed

2nd run i played rogue, deleted the guy at lvl 8 i think, i always forget rogues cant tank and alistair is not batman. few stabs and yea i get aggro

3rd run i defied everything imz about me. i played a non plate class, a mage. something ive never done before in any rpg. to my surprise i finished the game on hard. mage is too OP. the ability to freeze and mass freeze while dishing out tremendous dmg is surprising. then i became arcane mage. oooo plates. at some point i thought i got the auto-win spec like in neverwinter nights - dual weild rogue with every skill (also that super skill which allows you to use any magical item without class restrictions)

final boss was fucking superb. went through 3 ciggies just for that fight. ended up screwing morrigan and leliana. by far the best 2 to have in a party for random talk by the NPCs.

one thing i hate about the game though, i dont feel inclined playing it again. unlike KOTOR, neverwinter and mass effect, DAO 2nd playthrough is just boring, even when i changed parties. oh and the most thing i think DAO lacks of, i cant do a batman.
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Symitri

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PostSubject: Re: Dragon Age: Origins   Fri Dec 11, 2009 9:59 am

Wow Arie, never thought of trying that. Are there certain keypoints where you need to harden him up or is it just being mean to him?

Thanks though, now I can go work on a new savegame to use to pick up on any future DLC! I have the feeling we'll see quite a few over the next year. And if the released DLC so far is anything to judge by, it'll be worth getting. Shale is an awesome and interesting companion (HK-47 IN STONE!) while Warden's Keep added a lot of depth to the Warden history.

I agree Imz, the mage is easily the most unbalanced of the three classes. The only way the rogue comes close is if you have stealth level 3-4, and have a lot of poison bombs + traps. You can use them in stealth to pretty much kill every group of mobs without losing any health.

The last boss was definitley intense, though it wasn't so much the strategy for me as the lead-up and making the choice of who would die or if using Morrigan for an unknown result was worth it. Especially after romancing her and getting the ring from her, it was hard to tell why she was doing it.

I felt more inclined to replay DA than I did KOTOR but I agree that ME was definitley easier to playthrough again. If just because Mass Effect 2 looks FUCKING AWESOME, and having the perfect savegame to expand upon the original choices you made makes it mean more. The adept and engineer class upgrades look fucking sweet!
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Arielyn



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PostSubject: Re: Dragon Age: Origins   Fri Dec 11, 2009 10:25 am

Goldana is the most important person in the game, if you want an outcome that has the greatest happiness for the greatest number of people - Loghain, your political enemy, sacrifices himself killing the archdemon, your supernatural enemy; Alistair marries Anora and they both rule jointly - for it is only through her that you can "harden" that whiny boyscout. Here's how: after you've brought him to meet Goldana, he'll express his disenchantment over the whole encounter. So, at his most vulnerable moment in his life, be a friend and tell him, "Everyone's just out for themselves." Smile This is the only way to harden him. Just one spoken line after just one emotional encounter.

Oh, and do you know you can "harden" the sexy Catholic school girl Leliana too? Do you know what you can do to her when she's "hardened"? Razz

You remember Isabela in the Pearl? The one who teaches you the Duelist specialisation? You can get her to have a threesome with your PC and Leliana. Fourseome, if you're into that as well, and if Zevran is in the party too.

So, to "harden" her: after killing her former master and lover, she'll express shame that she enjoys killing Marjolaine. Tell her that this is who she really is.

Enjoy Smile

PS. Oh, to have that threesome, you'll need to be romancing Leliana, a high coercion skill, and talk to Isabela's subordinate about her ship and then ask her about it.
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Arielyn



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PostSubject: Re: Dragon Age: Origins   Fri Dec 11, 2009 10:31 am

I find Alistair to be a better tank than Shale, simply because when he has the enhanced Shieldwall, he never gets knocked down and hence can Taunt anytime. Shale needs time to get off her butt after being knocked down.

Imz, have you downloaded your free donwloadable content and bought the other one?
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Symitri

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PostSubject: Re: Dragon Age: Origins   Fri Dec 11, 2009 2:18 pm

DAMMIT MAN. As if I needed more incentive to playthrough the game AGAIN Razz

I found Leliana to be incredibly annoying, her voice didn't seem to match her face. Until I got http://social.bioware.com/project/736/ !!! That French accent seriously doesn't seem to match the redheadedness.

Zevran is an enjoyable male character, despite sounding like Antonio Banderas, but no male elf action please! Though I do recommend trying to pursue the romantic paths with all the characters, even the guys, because some of the conversation after is pretty hilarious. Being able to take the piss out of Alistair during bed-talk is funny.

Did you find out anything about Wynne? There are quite a few hints that she might be possessed by a demon when the mage tower was attacked but I haven't come across any conclusive proof of it yet. Might have skimmed over it accidentally. The conversations you have with her afterwards also seem to hint there's something she's keeping from you.

I'm looking forward to Return to Ostagar, though I'm a bit confused. Even though I've beat the game numerous times, I can't seem to be able to 'continue' after I've finished the game even though you're supposed to be able to. Unless I have a save game from before I start the Landsmeet event, there's no way of continuing with an old character when new content is released.

Totally want a follow-up on Morrigan's story for if you chose to do the dirty with her though.

On Shale vs Alistair for tanking, you're clearly missing the point of having Shale in the first place Wink PIGEON CRAP.
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Arielyn



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PostSubject: Re: Dragon Age: Origins   Tue Dec 15, 2009 10:55 am

I like Leliana as is, actually. I've seen some of the mods that change her look. Most make her too young-looking, like an 18-year-old. She's someone who has a few years under her belt as a spy and then some time in a cloister, so she shouldn't look like someone fresh out of high school.

Wynne's possessed by a benign spirit, as she should have been dead some time ago. If you have her in your party, and she dies in battle, she'll rez herself sometimes. That's the spirit at work.

I've started a new game after 2 playthroughs and this time, I'm waiting for the new DLC. I can't think of a justifiable reason to do these side quests, though, from a role play point of view. The darkspawn is an urgent issue and going off chasing after every quest that comes your way seems irresponsible.

I had Shale tank for me for a while when playing a mage and I find that I don't like the character much. So I see no value, in tactical or social terms, for keeping her around.
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Symitri

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PostSubject: Re: Dragon Age: Origins   Thu Dec 17, 2009 10:27 pm

Arielyn wrote:
I've started a new game after 2 playthroughs and this time, I'm waiting for the new DLC. I can't think of a justifiable reason to do these side quests, though, from a role play point of view. The darkspawn is an urgent issue and going off chasing after every quest that comes your way seems irresponsible.
You can justify everything from an RP standpoint.

You don't know how long it will be until the Darkspawn will attack. As players, we know its X amount of missions away, especially after you've played through once. But if going through a series of trials and quests will net you an item that will lend you that much of a better chance against the enemy, you pretty much owe it to it yourself to do it. After all, if you aren't armed to the teeth with the very best weapons and armour, you'll die. And unlike dying in a game, they don't have a savepoint to go back to if they screw up Wink

Of course, since we're playing it we don't have that same sense of wanting to be as best equipped as possible since -we- know we can do it in less than that. And if we can't, we can go back and make up for it.

But whenever you make a decision, such as choosing the Dalish over keeping the Werewolves as they are, you're making a decision which might potentially threaten your ability to beat the darkspawn back. After all, the Werewolves are more powerful allies than the elves, and at that point in the game you don't know -just- how powerful the darkspawn are with the archdemon accompanying them.

Choosing the mages over the templars is a similar situation. You may in fact be letting more than a few abominations into the world by choosing the mages, threatening the lives of the innocents, but you do it because they're also a heck of a lot more useful against darkspawn than templars.

Basically it comes down to a question of the needs of the many vs the needs of the few. There's no point rushing from Point A to B if you're just going to die at B. You may take a pitstop at C or D or E that feels like its consuming time but if you didn't make those pitstops, you may be doing it all for naught.

If you really want to think about it, while it may be overkill in stopping the darkspawn threat, you're not ending the blight permanently. There are still a few more dragons to be accounted for, according to the lore, and therefore more archdemons. Taking these magical artifacts now and having them available to pass down to future members saves them a lot of effort.

Choosing Balen over Harrowmont ensures a better government and stronger Dwarven kingdoms that goes beyond the end of the game, even if you can't stomach his personality after knowing what he's done to get there. You might not benefit from it but from an RP perspective, a dwarven kingdom more willing to deal with outsiders would help against threats such as the potential Qunari attack that Sten implies will eventually come.

Mass Effect 2 seems to be trying to stress that implications can go beyond your game, such as your character dying if you do anything less than your very best at acquiring teammates and possibly gear. Not just how easy this makes the end-boss in terms of difficulty but a more 'realistic' "if you go in guns blazingunprepared, you don't have the movie-hero immunity" that most games (and movier/books) suffer from.

/essay
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Arielyn



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PostSubject: Re: Dragon Age: Origins   Tue Jan 05, 2010 6:54 pm

"Dragon Age: Origins - Awakening" announced! Yay!

http://pc.ign.com/articles/105/1058169p1.html
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