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 Rusted Proto Drake 10 man

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Kaziopoeia

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PostSubject: Re: Rusted Proto Drake 10 man   Tue Jun 08, 2010 3:52 pm

So which bosses do you need for Algalon?
Clearly you've done Freya right? do you need to do Lose your illusion again?
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PostSubject: Re: Rusted Proto Drake 10 man   Tue Jun 08, 2010 3:58 pm

We didn't clear to the Celestial wotsit til AFTER Freya, still need to down her. Need all keepers for it.

-Goat.
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Kaziopoeia

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PostSubject: Re: Rusted Proto Drake 10 man   Tue Jun 08, 2010 4:25 pm

:CRY:
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PostSubject: Re: Rusted Proto Drake 10 man   Wed Jun 09, 2010 1:15 am

Not that much of a big deal - short fights.

In addition, I am really keen to come in the other group after this one. I want some Ulduar gear on my lock, and he cracks out passable dps. So shotgun on a dps spot if there's one.

If there's not another run, I might try to make another regular run for it. Only prereq is that folks don't do their weekly Razz.

-Goat.
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gellon



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Join date : 2008-07-16

PostSubject: Re: Rusted Proto Drake 10 man   Thu Jun 17, 2010 9:22 am

We'll be heading straight for Mimiron on Sunday so save your weekly as well

Orbituary - Kaz, Gellon, Gybs, Gazaring, Sweat (Junik)
Iron Dwarf, Medium Rare - Gybs
Stokin' the Furnace -
Heartbreaker -
Disarmed -
Crazy Cat Lady -
I could say that this Cache was rare - Gazaring, Sweat (Junik)
Knock Knock Knock on Wood -
I choose you, Steelbreaker
Lose your Illusion -
Firefighter - Kaz, Lext, Gazaring, Sweat (Junik), Neckrosys
I love the smell of Saronite in the Morning - Kaz, Gellon, Lext, Gybs, Gazaring, Sweat (Junik)
One Light in the Darkness - Kaz, Gellon, Lext, Gybs, Gazaring, Sweat (Junik)
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PostSubject: Re: Rusted Proto Drake 10 man   Thu Jun 17, 2010 9:33 am

Awesomesauce.

Personally, I need four more. Some tricky ones in there, but I think Firefighter is going to be the big one. Realistically, I think we should bank on having 2 - 3 hours of wipes on it. Also, I feel we should do it continuously until it's down, rather than 'give it 3 more attempts then we'll go to xxx, guys'. Once it's out of the way everything will be far brighter.

Will be awesome when Mimiron and Yogg have been completed.

-Goat.
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gellon



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PostSubject: Re: Rusted Proto Drake 10 man   Thu Jun 17, 2010 10:25 am

That will be the focus since there is no point in continuing until we beat mimiron in firefighter. I wonder if we should bring firepots
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PostSubject: Re: Rusted Proto Drake 10 man   Thu Jun 17, 2010 10:29 am

Could be a plan, stan.

We don't need other buffs from flasks so much anyway.

-Goat.
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Symitri

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PostSubject: Re: Rusted Proto Drake 10 man   Thu Jun 17, 2010 2:39 pm

http://www.wowhead.com/item=13513 and http://www.wowhead.com/item=40214 if you really want to go overboard though neither replaces common sense and knowing what to not stand in (hint: it's very very hot)
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Valdr
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PostSubject: Re: Rusted Proto Drake 10 man   Thu Jun 17, 2010 3:45 pm

There's an updated flask in wotlk: http://www.wowhead.com/item=44939. You can also double pot with Might Fire Protection.

But yeah, not standing in doomfires is still key.
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gellon



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PostSubject: Re: Rusted Proto Drake 10 man   Thu Jun 17, 2010 4:05 pm

Has our guild ever had common sense Smile
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Symitri

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PostSubject: Re: Rusted Proto Drake 10 man   Thu Jun 17, 2010 4:37 pm

Smartest statement you've ever made. This is a bad sign Sad

I'd also recommend that everybody has some form of speed increase on their shoes. I actually shouldn't have to recommend it since most people should have it anyway, just in case, unless they're a class which has a passive movement speed increase (i.e BM hunters, assassin rogues, retardins). Especially with our oceanic lag, it can make the difference on these kinds of fights Smile
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